The title of this article is official, but it comes from a non-English source.
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F-Zero Climax
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Details
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Developer
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Suzak
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Publisher
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Nintendo
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Director(s)
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Yutaka Hirata Azusa Tajima
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Producer(s)
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Satoru Iwata Hitoshi Yamagami
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Platform(s)
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Game Boy Advance, Virtual Console
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Genre(s)
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Racing
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No. of players
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Single player, Multiplayer, Track editor
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Release dates
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Japan
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GBA: October 21, 2004 Wii U VC: December 16, 2015
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F-Zero Climax (F-ZERO クライマックス[1], Efuzero kuraimakkusu[?]) is a futuristic racing video game for the Nintendo Game Boy Advance handheld. It was released exclusively in Japan on October 21, 2004. Like its handheld predecessor, F-Zero: GP Legend, Climax was published by Nintendo and developed by both them and Suzak.
F-Zero Climax is the sixth and final main installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the only F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.
Another unique feature is that one may download the game by link cable with just one game pack, as someone would do with a DS. But only one track may be played this way, and the two pilots are always the same.
Modes
Circuits
Bronze Standard
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Mute City Six Carat
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Sand Ocean High Speed Edge
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Port Town Sky Highway
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White Land Wolf
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Fire Field Heat Circuit
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Silver Standard
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Big Blue Slalom
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Red Canyon Inside Out
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Mist Flow Double Link
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Fire Field Front Line
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Silence Nightmare
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Gold Standard
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Lightning R Trace
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Port Town Half Dome
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Sand Ocean Key Break
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Big Blue Slip Down
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Illusion Lost Way
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Bronze Expert
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Mute City Eight Carat
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White Land White Wolf
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Big Blue Arch Hill
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Port Town Sky Highway II
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Red Canyon Inside Out II
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Silver Expert
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Sand Ocean High Speed Edge II
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Lightning Trust Jump
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Mist Flow Mist Ring
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Mute City Cactus Circuit
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Fire Field Burnt Out Rink
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Gold Expert
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White Land Hornet
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Silence Nightmare Fear
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Big Blue Single Course
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Sand Ocean Key Break II
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Illusion Lost Way II
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Bronze Master
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Red Canyon Barrel Roll
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Sand Ocean High Speed Edge III
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Lightning G Trace
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Mute City Ten Carat
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White Land Last Wolf
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Silver Master
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Mute City Cactus Circuit II
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Mist Flow Puzzle Ring
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Lightning Loss Landing
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Fire Field Front Line II
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Silence Nightmare One
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Gold Master
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Port Town Half Dome II
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White Land Hornet House
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Sand Ocean Key Break III
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Big Blue Twin Course
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Illusion Lost Way III
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Platinum
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Mute City Multiply
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Big Blue Big Billow
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Silence Silence II
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Port Town Great Wings
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Red Canyon Red Canyon II
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Sand Ocean Sand Ocean
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White Land White Land II
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Fire Field Fire Field
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Returning Characters
New Characters
White Land: Eagle Circuit
Cut Content
- Main article: F-Zero Climax on The Cutting Room Floor
Trivia
- The maximum speed the player can reach is at 1920 km/h. This speed can be reached easily by creating a custom track with a multitude of arrow plates.
- This is the only F-Zero game, not including the BS F-Zero titles, that has never been released outside of Japan.
- This game has 53 courses due from the Normal, Expert, and Master difficulty variations of cups, exceptions to Platinum Cup.
References
External links