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Sand Storm is a track originating from BS F-Zero Grand Prix, taking place on the planet Sand Ocean. The track bears some similarities with Sand Ocean from the original F-Zero. Sand Storm features several notable mechanics, such as Mines, Rough terrain, damaging side Pull Magnets, and sharp right-angle turns. The final corner has a Dash Zone.
In F-Zero 99, a new mechanic was added to the map, which is limited visibility due to sandy winds. After the first racer crosses to start lap two, the storm will intensify and the racers' vision will reduce significantly, similar to Mist Flow. The storm ends after the top racer crosses to start lap four.